In the wake of Switch 2 revealNeither Nintendo nor Nvidia were put in detail on the exact chip inside the toy pocket computer – technically, we still do not know what ARM processor architecture or what GPU architecture it uses, how much we can expect, how fast this memory will be, or exactly how many graphic nuclei.
But interviews with the leaders of Nintendo and A NVIDIA blog article At least confirmed several of the capacity of the new chip. The “personalized Nvidia processor” has a GPU “with dedicated hearts (tracing of rays) and tensor hearts for amazing visuals and improvements led by AI”, writes Nvidia Software Engineering VP Muni Anda.
This means that, as the rumor says, the Switch 2 will support the technology of scaling Deep Learning Super-sample of Nvidia sampling (DLSS), which helps to increase a low-resolution image in a high resolution image with less impact impact than the native rendering and less loss of quality than the traditional scale methods. For switch games which can return to 4K or 120 IPS 1080p, DLSS will probably be responsible for invoicing.
The other NVIDIA major technology supported by the new switch is G-SYNC, which prevents screen tear when games work at variable image frequencies. Nvidia notes that G-Sync is only supported in portable mode and not in moored mode, which could be a limitation of the HDMI port of the switch.