Another lack of missing Rops was spotted and confirmed, but this time, it is the GeForce RTX 5080, confirming our fears concerning a widespread problem.
Despite non-inclusion by Nvidia, the GeForce RTX 5080 seems to be affected by the missing ROPs
We have another confirmed case of missing ROPS (raster operations pipeline), which is the fifth consecutive in two days if we consider these cases reported, including the RTX 5090 and RTX 5070 Ti GPUs. It looks like the more the users check the specifications of their cards, the more they discover that they have a GPU Nerfed.
This is the very first reported case of the GPUROCE RTX 5080 GPU, which was launched alongside the GeForce RTX 5090 on January 30. It is the second fastest GPU in the RTX 50 series and is officially at a price of $ 999 for the Founders edition and the basic models of other suppliers. However, a high price could not avoid losing ROPs because we have a user on Reddit the identification on the GPU-Z program.
The U / Gingeraffe90 user published a screenshot of his GPU-Z window, revealing that his RTX 5080 only includes 104 ROPS Instead of the specified 112 ROPS. The specifications were validThis proves that the RTX 5080 with missing ROPs exist. This shows that Nvidia has tried to hide that the RTX 5080 could be affected by this problem.
He recently published a statement that only RTX 5090 / 5090D And RTX 5070 TI are affected by this problem And the total number of GPU affected is less than 0.5% of the total of the units produced. Even if this is only one case of ROPS missing on the GeForce RTX 5080, it is likely that we meet more in the coming days.
If you do not know, the ROPs play a crucial role in raster performance and directly affect the Pixel discount. This can lead to a significant regression of performance, and the final results will be lower than what you expect. Nvidia says that the performance difference will be around 4% on average, which is always furious, since users pay the high price.
At this stage, this must be studied, since the problem seems to increase, and over time, it can evolve significantly in something much more problematic for the general GPU industry of consumers.
Source of news: Reddit